since my last update I have been modelling the simple and wacky versions of the first house. This has presented some challenges, as I will be using blend shapes and therefore the topology for each version must be the same. I've had to think strategically when placing edge loops and in some places use multiple meshes where I would have instinctively only used one. I also found out, a bit too late, that the simple version must be completely finished before I model the wacky as if I need to change topology, or if I freeze transformations, the blend shape will not work properly.
So far, I have completely finished the simple house and am working on the wacky version.


No comments:
Post a Comment