I decided to make a base mesh with Zspheres based on the initial concept drawings as a practice and to see how the character looked in 3d. The child originally looked a little older in the drawings and this is reflected in my initial base meshes. I also practiced how I could make the low topology version of the character within Zbrush using the retopology tools. The left image shows the progress I made. Though unfinished, it has animatable topology and I feel it is good practice for later when I create the final version of the character.

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