Sunday, 8 December 2013

Katie: Colour Transition Test Render

To test how we will transition between the two textures, I did a test render of the house transformation (using simple lambert shaders) and composited them together using a ramp as a mask in Nuke.

To get the two versions of the houses I rendered using the first set of shaders, then changed the shaders and rendered again. I assumed I would be able to duplicate the house and so have two versions of it in one scene file but that will not work with blend shapes, so for the final product I will either have to do as I've done here, transferring the textures over to the same geometry, or create two blend shapes by hand, which would be more time consuming but probably more simple when it comes to rendering.

http://www.youtube.com/watch?v=chPEQp7dtkM

No comments:

Post a Comment